All the works are 3D models created using hard surface modeling, sculpting, and high polygon to low polygon techniques. Additionally, there are other projects in which I have contributed to model creation.
This work is the final project for the IGD344 course. It is a game design project based on the team's interests, created according to the planned design.
In this project, I was responsible for modeling all the characters and modeling some of the scene decorations.
The concept of the character is a medieval knight who subdues the spirits of people consumed by sin.
The concept of the character is one of the seven deadly sins, specifically the sin of pride.
The concept of the character is the spirit of warriors consumed by sin.